one of the key strategic questions that developers looking into creating successful mobile applications need to answer is the choice of platform. we see an increasing consumer demand for desktop-like rich applications on the phone, but somehow the promise of such applications remains undelivered. developers can chose between the smartphone centric OSes, Windows CE and Symbian, or the desktop centric OSes, Linux and OS X. so which one should we chose to build those future desktop-like applications?
smartphone centric OSes are designed to address the limitations of the constrained mobile environment, while at the same time delivering a rich user experience.…